WORK PACKAGE NO. 3 – #EMME GOES DIGITAL

Home / WORK PACKAGE NO. 3 – #EMME GOES DIGITAL

Overview

Activity 1 – Partnership Meeting in Slovakia

August 20–22, 2024 | Spisská Nová Ves, Slovakia

Hosted by Základná škola Hutnícka, the second partnership meeting of the EMME project brought the consortium together in the picturesque town of Spišská Nová Ves, Slovakia, for the official launch of Work Package 3 – #EMME Goes Digital.
Hosted by Základná škola Hutnícka, the second partnership meeting of the EMME project brought the consortium together in the picturesque town of Spišská Nová Ves, Slovakia, for the official launch of Work Package 3 – #EMME Goes Digital.

🔍 Objectives of the Meeting

  • Define the app’s structure, features, and user interface
  • Establish a clear workflow for content development and digital integration
  • Align responsibilities, deadlines, and technical requirements
  • Explore the local context and potential for linking the app with outdoor learning
  • Strengthen collaboration within the WP3 team and across the consortium

Agenda Highlights

đź“… Day 1: Nature, Exploration & Soft Landing

  • Arrival of participants and welcome in Spišská Nová Ves
  • Guided tour of the Belianska Cave and hiking in the High Tatras: Ĺ trbskĂ© Pleso, Skok Waterfall, and Solisko
  • Informal dinner and networking at a traditional mountain restaurant

đź“… Day 2: App Development in Focus

  • Project activities at ZĹ  HutnĂ­cka:
    • Overview of WP3 goals, timeline, and partner roles
    • Workshops on defining app features and functionalities
    • Brainstorming content: text, visuals, quizzes, and digital storytelling
  • Cultural visits: Spišská Nová Ves Old Town Hall, Slovak Paradise National Park (TomašovskĂ˝ vĂ˝hÄľad viewpoint)
  • Team dinner and project reflections

đź“… Day 3: Planning Ahead

  • Final project workshop:
    • Creation of national and transnational action plans
    • Evaluation and monitoring strategy
    • Dissemination and outreach planning
  • Guided tours of LevoÄŤa and Košice
  • Farewell dinner and certificates at Restaurant Nostalgia

Participants

The meeting brought together educators, coordinators, and technical staff from all project partners, including:

Slovakia

ZŠ Hutnícka, Spišská Nová Ves

Romania

Liceul Teoretic „Avram Iancu” Brad & Dinosaur Geopark Țara Hațegului – Universitatea din București

Portugal

Escola Secundária Jerónimo Emiliano de Andrade & Geoparque Açores – Geoaçores

Croatia

Osnovna škola Pantovčak, Zagreb

KEY OUTCOMES

  • Agreement on the core structure and functionalities of the EMME app
  • Draft versions of gamified learning paths, carbon footprint calculator, and student storytelling modules
  • Established timeline for app development and internal testing
  • Strengthened cohesion and clarity among development teams
  • Renewed enthusiasm for blending digital tools with place-based education

Photo Gallery

Activity 2 – EMME App – Learn. Explore. Connect.

At the core of Work Package 3, the EMME mobile app brings the Memory of the Earth curriculum to life through technology. Developed by ZŠ Hutnícka, Slovakia, in collaboration with all partners, the app is designed to support students and teachers in exploring their local environment, understanding geological heritage, and taking action for sustainability — all in a dynamic, gamified way.

🎯 What Is the EMME App?

The EMME App is a free, interactive mobile tool that complements the EMME curriculum. It helps students learn by doing, observing, mapping, calculating, and storytelling, turning the outdoors into a learning space.
Designed with accessibility and flexibility in mind, the app can be used:
• In the classroom
• During school trips and field visits
• At home, independently or in groups

Key Features

đź§  Gamified Learning Paths

Mini-quizzes and challenges based on the five curriculum modules: Geology, Biodiversity, Sustainability, Culture, and Mapping

Students complete outdoor observation tasks and upload real-life photos (e.g. identifying fossils, mapping ecosystems, finding cultural landmarks)

📸 Photo Missions

đź§­ Carbon Footprint Calculator

A user-friendly tool to raise awareness of individual and collective environmental impact

Digital storytelling modules where students build their own narrative based on field observations

📚 Student Storyboards

🗺️ Geolocation and Field Tasks

Location-based challenges that activate only when the user is physically present in a specific area (e.g. local park, museum, or Geopark site)

👩‍🏫 For Teachers

  • Access to classroom content and tracking of student progress
  • Ready-to-use missions and editable templates
  • Ideal for interdisciplinary and outdoor lessons
  • Aligned with EMME curriculum and sustainability competencies

🛠️ Current Status

  • App development started in August 2024, following the Slovakia partnership meeting
  • Testing and feedback are being collected from teachers and students in all partner countries
  • Launch planned for Autumn 2025
  • Available in: English

📸 Screenshots & Demo Coming Soon!

Stay tuned – we’ll soon upload screenshots, a live demo video, and download links here.

Activity 3 – Staff Training in Croatia

March 28 – April 3, 2025 | OS Pantovcak, Zagreb

As part of Work Package 3 – #EMME Goes Digital, the EMME consortium gathered in Zagreb, Croatia, for an intensive staff training session focused on the development and implementation of the EMME mobile app.
Hosted by OĹ  PantovÄŤak, the training combined workshops, testing, and content creation with rich cultural and field-based experiences, ensuring all project partners were aligned on app development goals and digital integration strategies.

🔍 Objectives of the Training

  • Review and discuss the current version of the app prototype
  • Distribute content creation tasks for the five curriculum modules
  • Finalize the development timeline and technical milestones
  • Share tools and strategies for monitoring, testing, and evaluating the app
  • Prepare for the virtual student conference in WP4
  • Strengthen teacher competencies in digital and field-based learning

Training Highlights

Reception at OĹ  PantovÄŤak
Overview of Croatia and host school presentation
Kick-off of staff training & practical planning meetings
Planning session for the upcoming eTwinning conference

đź“… Day 1
Welcome & Planning

đź“… Day 2
App Structure & Roles

Interactive workshop: defining the user interface, features, and structure
Assigning responsibilities for app content (texts, images, videos, quizzes)
Project management meeting focused on WP4
Optional group dinner in the city center

Workshops on gamified learning content for each module
Review of the prototype and practical testing session
Creation of monthly deadlines and partner-specific content assignments
Cultural visit: Museum of Krapina Neanderthals
Wine tasting and dinner at Vuglec Breg

đź“… Day 3
Hands-On Content Development

đź“… Day 4
Geopark Exploration

Field trip to Papuk Nature Park and Jankovac Forest Park
Guided tours and educational activities on Grof’s educational trail
Lunch in nature and reflection session

Review of exact milestones and evaluation strategy
Finalize content scripts for app integration
Discussion on student testing and feedback mechanisms
Farewell dinner & certificates at Sol i Tapas

đź“… Day 5
Final Coordination & Evaluation

Participants

3 teachers and coordinators from all six partner institutions took part in the training, including:

Romania

Liceul Teoretic „Avram Iancu” Brad & Dinosaur Geopark Țara Hațegului – Universitatea din București

Portugal

Escola Secundária Jerónimo Emiliano de Andrade & Geoparque Açores – Geoaçores

Slovakia

ZŠ Hutnícka, Spišská Nová Ves

Croatia

Osnovna škola Pantovčak, Zagreb

What Was Achieved

  • Distribution of tasks for each curriculum module:
    • Unit 1: Geology – University of Bucharest
    • Unit 2: Ecology – ESJEA (PT)
    • Unit 3: Sustainability – ZĹ  HutnĂ­cka (SK)
    • Unit 4: Culture – GeoAçores (PT)
    • Unit 5: Mapping – OĹ  PantovÄŤak (HR)
  • Established a monthly development timeline for app finalization
  • Defined strategies for testing, feedback, and user satisfaction
  • Strengthened the consortium’s digital expertise and collaboration
  • Planned the upcoming Virtual Student Conference for WP4

Photo Gallery